The Team

Daniel Fiore: Founder & CEO

  • Serial early-stage investor, 20-year veteran in financial services

  • A focus on structuring, implementing, and managing complex trading and risk management strategies for large corporations and institutional clients

  • The relentless driving force behind the project

Francis Brankin: CExO

  • Head of Economy & Revenue at Shrapnel

  • Responsible for token go-to-market, listings, and integrating game and token economy

Felix Norden: CTO

  • Head of Dev at NeoTokyo and Co-founder of Mure, Yurei, and Ignio.

  • More than 100+ Smart Contracts deployed on-chain.

  • Oversees Web3 Product Development

Dylan Holtslag: Co-Founder & CPO

  • Creative writer, Game Designer, Product, and Project Manager

  • Responsible for overall product execution and game and token economy

Eric Joyal: Co-Founder & Head of Operations & QA

  • QA Lead at Cathedral Studios, ex-pro gamer, winner of Xborg Challenger Series

  • Responsible for all front-of-house operations and QA

Manuel Ortiz-Olave: CFO

  • 10 years experience in financial services and private equity investment management

  • +$300m investment track record in infrastructure M&A, project finance and portfolio management

  • Extensive experience in macroeconomics, financial modeling and fundamental analysis

Travis Sentell: Creative Director

  • Head of Lore at NeoTokyo, sold scripts to Netflix, Warner Bros, and HBO. Author of two novels, writer on Amazon's Philip K. Dick's Electric Dreams, NBC's The Thing About Pam.

  • Nominated for the Hollywood Critics Association award for best writing, 2022.

  • Responsible for the creative direction behind the world of Aesor and Web3 Storytelling

Keith Smith: Co-Founder & Head of Game Development

  • Game Designer, Game Developer

  • Responsible for executing the game development roadmap

Jeff Treves: Animation Director

  • 20 years of animation & feature film experience.

  • Has worked for Disney, Mattel, Scholastic - Fischer Price, Neo Tokyo, JRNY as our Animation Director

  • Responsible for the animation needs and supporting the transition from 2D to 3D

Ozgur Kilich: Technical Art Director

  • Has been in 3d since 1996 and has worked at multiple indie - AA studios

  • Responsible for the art execution of our game projects and the transition from 2D to 3D

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